Psychomotor skills gained from the Simodont transferred to reality on a Manikin
Early research found value in the Simodont, as well as limitations.
Students accept Simodont with no clear evidence it will assist in skills needed
Students believe that Simodont should be used in dental education as a supplement trainer
Working in 3D gets better results than 2D.
Combining instructor feedback and virtual reality feedback is the best way to teach
Simodont results can distinguish between novice and experienced students.
Force feedback improves student performance and high precision manual dexterity tasks
Working memory is used during dental virtual reality tasks on the Simodont
Dental faculty value the educational utility of the Simodont. Older faculty found Simodont harder to use. Training for faculty is needed for use
Novice students can gain psychomotor skill at a level of force feedback and transfer it to another that they have never experienced
Performance on a Simodont at early stage of dental education can predict future clinical performance
Pilot (Qualitative study) using patient-centered training module. Patient virtual models can allow dentists/students to practice specific procedures on Simodont before treating patients.
Students exposed to Simodont can prepare many more satisfactory preparations compared to those not using the Simodont
Simodont exercises simulating carries removal can distinguish between novice and experienced performance